Chủ Nhật, 15 tháng 9, 2013

Alternate Terrain Generation Mod

http://www.img.9minecraft.net/Mod/Alternate-Terrain-Generation-Mod.jpg


What is Alternate Terrain Generation (ATG)?


ATG adds a new world type which entirely replaces the base method of creating the world.


Vanilla generation creates “blobs” of land within the world and assigns random biomes to each, shuffling them around a bit to add rivers and such. The height and shape of terrain within these areas is determined by the biome, not the rest of the world.


ATG completely changes this, instead creating height, temperature and moisture maps for the world and deriving the final biome based upon those. Higher areas are colder, areas away from the sea and where the temperature is high tend to be dryer.


ATG currently supports vanilla and Extra Biomes XL. ATG itself is compatible with others, but they won’t appear in ATG worlds


Screenshots:


A cold shoreline, with gravel and sandy gravel beaches.


Alternate Terrain Generation Mod


Mountainside with EBXL trees and river.


Alternate Terrain Generation Mod


Rivers don’t always work as well as they might…


Alternate Terrain Generation Mod


Swampy shoreline.


Alternate Terrain Generation Mod


A rolling shrubland area.


Alternate Terrain Generation Mod


Shrubland and EBXL meadows.


Alternate Terrain Generation Mod


A snowy coast with steppe on the left.


Alternate Terrain Generation Mod


A forested valley.


Alternate Terrain Generation Mod


Another view of the same valley.


Alternate Terrain Generation Mod


There are still a few issues with generation at the interface between deserts and hilly zones.


Alternate Terrain Generation Mod


Steppe.


Alternate Terrain Generation Mod


Tundra dotted with steppe.


Alternate Terrain Generation Mod


Large mountain in a cold, dry area.


Alternate Terrain Generation Mod


Swampy coastal inlet.


Alternate Terrain Generation Mod


Flat terrain exists, but at higher altitudes than vanilla.


Alternate Terrain Generation Mod


Swampy coasts cause small cliffs.


Alternate Terrain Generation Mod


Mountain slopes can be very steep, but tend to not be sheer cliffs.


Alternate Terrain Generation Mod


Volcano lava spout – these are found on the highest mountains and reach to bedrock.


Alternate Terrain Generation Mod


Tundra.


Alternate Terrain Generation Mod


Another swamp coast, showing layered plateaus up a hill.


Alternate Terrain Generation Mod


A hilly desert.


Alternate Terrain Generation Mod


Mountain slope.


Alternate Terrain Generation Mod


Gravel beaches appear when temperature drops, but before snow.


Alternate Terrain Generation Mod


Desert.


Alternate Terrain Generation Mod


Transitional biomes: Meadow/plains -> shrubland -> woodland -> forest.


Alternate Terrain Generation Mod


EBXL autumn trees appear as groves in forests.


Alternate Terrain Generation Mod


A cold valley.


Alternate Terrain Generation Mod


Boreal forest.


Alternate Terrain Generation Mod


Wooded hillside.


Alternate Terrain Generation Mod


A lake between two mountain ridges.


Alternate Terrain Generation Mod


A wooded coast at the interface between hot and temperate.


Alternate Terrain Generation Mod


Sandy coastal areas are common where the sea gets shallow.


Alternate Terrain Generation Mod


How to install:



  • Download and install Minecraft Forge.

  • Download the mod.

  • Go to %appdata%.

  • Go to .minecraft/mods folder.

  • Drag and drop the downloaded jar (zip) file into it.

  • If one does not exist you can create one.

  • Enjoy the mod.


Changelogs:


v0.9.3



  • Yet another attempt to squash NPEs and other such bugs. Hopefully they’re gone for good this time, thanks to fixing a biome group size mismatch. Future errors – should they still exist – should fail gracefully now, printing some info and a stack trace to the console instead of crashing.

  • Climate mode option to always centre 0,0 on a temperate zone.

  • Climate mode option to disable looping, in two forms: 1 full cycle is cold-hot-cold, with cold either side, or 1 full cycle is cold-hot, with cold and hot either side.

  • Experimental ImageMap mode which can take an image and make a map from it. Not complete – use at your own risk. Info in the config.

  • API method for getting the biome groups that a biome inhabits. Not 100% on this one, will probably revisit.

  • No support for non-generating biome groups or group overrides yet – sorry!


Alternate Terrain Generation Mod Download Links:


For 1.6.2/1.6.4


http://www.dl.9minecraft.net/index.php?act=dl&id=1384753774


http://www.dl2.9minecraft.net/index.php?act=dl&id=1384779011


For 1.5.2


http://www.dl.9minecraft.net/index.php?act=dl&id=1376560354

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