Adds per world, per user, highly configurable compass mechanics.
Features
- Users can choose which compass mode they would like to use.
- Server owners can set default modes for different maps.
- You can choose to override user preference in the config for specific maps.
Modes:
- Default (Sets the compass back to the world spawn)
- Current (Sets it to your current X,Z location)
- X,Z (Sets it to a specific X,Z location)
- Near (Compass tracks the closest player)
- <Player> (Compass tracks a specific player)
- Random (Compass acts like it is in the nether)
- Death (Points to where you died last)
- n/e/s/w
Commands:
- /compass help
- /compass list
- /compass reload
- /compass <mode>
- /compass <mode> <player>
Permissions:
- compassmodes.near
- compassmodes.random
- compassmodes.current
- compassmodes.location (To set a specific X,Z location)
- compassmodes.default
- compassmodes.player
- compassmodes.deathpoint
- compassmodes.bed
- compassmodes.other (To change other player’s mode)
- compass.reload
To do:
- North
- East
- South
- West
- Figure out if there is a way to change how compasses work in the nether/end (it’s mostly client side, but maybe I could pretend it’s the overworld)
- Aliases
- HOME
- BED
- range
- Checkpoints (it points to the next checkpoint)
CompassModes Plugin 1.7.2 Download Link
http://www.dl2.9minecraft.net/index.php?act=dl&id=1392710018
http://www.dl5.9minecraft.net/index.php?act=dl&id=1392736308
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