Enhance your bow experience with this awesome mod ! And Kill people with money too…
Visit the original mod thread here for all info.
QuiverBow Mod Contents:
Bow with Quiver
This one seem fairly obvious. You carry stacks of arrows around with you in your inventory, ready for combat.
But we all know just how precious inventory space is, especially when you’re cave diving.
So why not take a bit of leather and sew something together?
Like a regular bow, except with leather inbetween the gaps.
This quivered bow behaves like a regular bow, except it can hold 4 stacks worth of arrows without taking up any additional space.
8 arrows, tied together with a bit of string.
Do it 4 times to fully load the quiver. 256 arrows = 4 stacks.
Advancements in technology have led to the ability to reload the quiver either with 1 or 8 arrow bundles at a time.
Compact Crossbow
Bows are all nice and good for regular use, but what if you really need something with a bit more oomph, for those critical life or death moments?
A drawing mechanism can be added to a bow with some more wood and metal scraps, providing a good deal more pull strength and thus damage.
Quite strong, but can be time consuming to reload for the casual user. More research is required here.
As an added bonus, this crossbow comes by default with Knockback II, which is a lucky side effect of how the string is intertwined.
Blaze Crossbow
The field team has returned from the Nether with sufficient materials to let me make a improvement to the crossbow.
Research has yielded the blaze crossbow, which has been reinforced and insulated to be able to withstand the blazing heat it fires.
4 piles of blaze powder and 4 iron bars, reinforcing the compact crossbow.
Fires blaze rods.
Double Crossbow
With increases in piston technology a upgrade for the compact crossbow has been developed. This adds a self-tauting mechanism that makes use of the force of the bolt and a second rail, allowing for two bolts to be fired.
A sticky piston and a repeater do the dirty work.
It’s reloaded in the same way that the regular crossbow is.
Dragonbox
Here’s a interesting one: While rummaging through old gear I remembered that fireworks are a thing. Maybe some of those could be put to use for more aggressive purposes?
After some experimenting on the workbench I came up with this.
I call it the Dragonbox. It’s a crank-powered firing mechanism for firework rockets.
The damage and range isn’t all that impressive, but it can be fired quite fast and reliably set things on fire. (Said things being people, mobs and TNT.)
Just a reminder: 1 Gunpowder + 1 Paper = Firework Rocket.
Tie them all up so they fit into the device…
…and then load her up.
A total of 64 rockets fits into the Dragonbox. After a few tests I found that the device is sufficiently safe to use.
The frame seems to be able to withstand the heat from the rapid launching with only minimal deformation.
Powder Knuckle
More research into the combat appliance of gunpowder has been done and this is the first result.
Highly unsafe for use. Deals by default 19 damage on impact + splash.
This is the Powder Knuckle. Making use of the explosive properties of gunpowder I crafted what amounts to a glove.
It discharges its explosive load upon impact, making it dangerous to both the user and the target. Slightly more so to the latter.
Wearing armor is recommended until I can figure out how to make this safer.
The glove can hold 8 pieces of gunpowder.
After some optimizations this item can also now be used against the terrain, if you so desire, making it a possible breach weapon.
Ender Bow
Thinking about how to make the powder knuckle safer caused me to remember the weirder effects of ender pearls, and by extension ender eyes.
Specifically their ability to project items across large distances, making it useful for some predictability calculations. To wit:
A scope made out of ender eyes.
The Ender Scope is made out of two ender eyes and attached to a regular bow, allowing the the wielder to see the predicted trajectory of his arrows, through it.
The eyes have quite fascinating properties, into which I need to look further. Staring through them too long seems to cause a increased amount of “white noise”, or scheme-like appearances.
I’m not sure what this means yet.
Just a reminder on how to make ender eyes.
Ender Rifle
Coming back to the ender bow, or more specifically, the ender scope, after technological advancements with the other materials (pistons, repeaters, obsidian, etc) were made, has lead to this item here.
The Ender Rifle fires iron ingots via a double-piston spring-loader, giving it quite some range and force, which combined with the ender scope makes for a good long-range weapon.
The trip-wire hook springs the double-piston, while the obsidian provides a stable enough frame for the resulting force.
The ender eyes will let you see a lot further, but test subjects using this rifle have reported increased headaches, visions of doom and “white noise” when staring through it for prolonged amounts of time.
Research into this effect has not yielded anything specific yet. Use with caution.
You can feed 1 or 8 iron bars into it to reload the rifle.
Friction heating from traveling means that the projectile will deal more damage the longer it travels, up to a maximum.
Coin Tosser
After doing some mining again I came across gold ore, and it occured to me just how useless this crap is. So why not make use of this in some other way?
As a result of messing around with a piston I managed to make this:
Throws out gold nuggets, 9 at a time.
This thing scatters gold nuggets all over the place, for quite some area coverage. It’s pretty malleable, so the piston is strong enough to press it through a “grater” before launching.
Reload with either 1 or 8 gold ingots at a time.
Holds a maximum of 72 gold nuggets, or 8 gold bars.
Firework Rocket Launcher
This is a advancement of the Dragonbox. Instead of holding a whole stack of small rockets it just holds one giant one.
This is pretty much just a frame for the rocket to sit in. I have yet to actually make this safe, so make sure you don’t hold your head too close to it when it launches.
The rocket is big enough to damage terrain.
The rocket is being build into the frame each time.
I have yet to make this more convenient, but the prototype seems to work.
Improved Rocket Launcher
After long nights of testing the properties of obsidian a breakthrough for the rocket launcher has finally been achieved.
This upgrade can fire pre-made rockets without losing any effectiveness or harming the user.
Obsidian helps in reinforcing the frame and giving it a guiding rail.
Big rockets can then be made at a workstation and carried in stacks of 16.
TNT is wrapped into a aerodynamic hull with a fuse attached.
Subsequently you can then load the launcher in the field with them.
Just shove that sucker right in there.
Make sure that you place the fuse in the proper ignition slot on the launcher.
Lapis Coil
Playing around with ways to make the coin tosser more effective I stumbled upon a way to get more ammunition from a block.
Gold itself is too weak, but lapis on the other hand is proving to be quite excellent.
It’s both easy to chip off of the block and very toxic. Plus, it has little other uses.
Adding two repeaters to this design resulted in a rapid-firing lapis shooter.
Similar to the Coin Tosser in design.
Reloading is done for efficiency’s sake with whole lapis blocks, resulting in 25 shots per block instead of a mere 9 for each individual lapis piece. The damage is overall fairly low, but it causes Weakness, Nausea and Hunger.
It can be reloaded either fully with 8 blocks on a crafting table…
…or out in the field, one block at a time.
Obsidian Spear Rifle
A thought occured to me: Pistons provide spring power to propell projectiles. Gunpowder does the same. What happens if you combine the two?
The result of this thought is the Obsidian Spear Rifle:
The combined power requires a structurally sound device.
In fact, the propelling power is so strong that only obsidian is tough enough to not completely shatter upon firing. (Merely break into spear-like shards, which I consider a nice bonus.)
The interesting side effect is not only the decent damage but also the Wither effect, bypassing regular armor. Unfortunately this comes with a bit of a cooldown after each shot.
Reload is done manually with obsidian blocks and gunpowder.
I have yet to figure out how to make the reloading mechanism more effective. So right now you have to do this one block at a time.
Mod Spotlight:
How to install:
- Download and install Minecraft Forge
- Download the mod
- Go to %appdata%
- Go to .minecraft/mods folder
- Drag and drop the downloaded jar (zip) file into it
- If one does not exist you can create one
- Enjoy the mod
QuiverBow Mod Download Links:
For 1.6.2
For 1.6.4
http://www.dl.9minecraft.net/index.php?act=dl&id=1380797111
http://www.dl4.9minecraft.net/index.php?act=dl&id=1380771907
For 1.7.2
http://www.dl2.9minecraft.net/index.php?act=dl&id=1391740565
http://www.dl3.9minecraft.net/index.php?act=dl&id=1391766849
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