Thứ Ba, 27 tháng 5, 2014

LorinthsRpgMobs Plugin 1.7.4



This is a simple plug and play plugin that adds a difficulty to creatures, and a Level Indication based on their distance from Spawn. The current formula to get the mobs level is currently non configurable but is as follows…


((Distance from 0,0) / 50) + 1 = Mob Level



  • This gives the result of creatures 0 – 49 blocks from spawn = Level 1. 50-99 = Level 2, etc


What these levels change and add…



  1. Increases Damage / Health a monster has (level 1 creatures start at Minecrafts Normal difficulty in terms of damage)

  2. Adds armor to creatures at specific increments

  3. Adds certain effects to monsters attacks (e.g Skeletons gain a chance to poison at level 30)


NOTE :: This mod makes it very difficult to play vanilla without any sort of RPG based plugin such as MCMMO, or the plugin I am developing known as “Player Development.” So I recommend using McMMO or another character building plugin until I release my plugin.


Picture Examples


- This is what you would see in the server, simple but an indicator of what will be challenging


http://www.img3.9minecraft.net/minecraft/img/LorinthsRpgMobs.png http://www.img3.9minecraft.net/minecraft/img/LorinthsRpgMobs 1.png


Notice you only see the level if you are close and are looking at it (so you don’t have a billion nametags floating around)


Commands


- No commands its all automatic (with configuration in the future)


Permissions


- None! This only changes gameplay and has no commands that need permissions


TODO


- Create config.yml file, so players can edit distance modifier from 50.


- Create monsters.yml to change monster attack strength and scaling


Known Bugs


- None! Thankfully =)




LorinthsRpgMobs Plugin 1.7.4 Download Link


http://www.dl2.9minecraft.net/index.php?act=dl&id=1392863592


http://www.dl5.9minecraft.net/index.php?act=dl&id=1392889881

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