HorseStats by bdubz4552
Please Read Change Logs Before Downloading! Use the ‘files’ tab.
Quick Info
-Page Updated: 12/1/13 @ 7:26 PM, US Eastern Time
-Latest Version: v1.7 for Minecraft 1.7.2
-Most recent version’s file page and change log: HorseStats v1.7.
-Description Updated for v1.7.
History
I made this plugin to give a player details about a horse. It started as the simple ability to see horse stats when hit with a stick. I later decided to make this plugin more than its original function, and it has evolved into what I think is a great horse utility, now with the ability to protect horses, modify horse information, teleport horses, and more.
Functionality
To see a horse’s information, punch it with a lead in hand.
To select or deselect a horse for teleport, punch it with an ender pearl in hand. You must be the tamer of the horse.
Commands
A “!” before a command indicates that it is best restricted to staff and Ops.
/horsestats
Gives a short explanation to the user about using the plugin’s features.
/horsetp
Teleports the selected horse to the command user. The user must own the horse in order to select it in the first place.
/delhorseinfo <name|chest>
Deletes the name, or chest and it’s contents. Irreversible. Only usable by horse owner.
/untame
Removes the player’s ownership of the horse they are riding. The horse must have been tamed by the command user. Even Ops cannot untame someone else’s horse.
/changeowner <player>
Transfers ownership of a horse directly to the specified player. The horse must have been tamed by the command user.
! /slayhorse <launch>
Kills the horse being ridden. No regard for ownership. Optional launch argument for a bit of fun. The only real purpose of this is so admins can get around the HorseGrief config setting.
! /setstyle <color|style> <value>
Changes the color and pattern of a horse.
! /hspawn <donkey|mule>
Spawns the entity specified with the argument, or a horse if no argument is given. Ex: “/hspawn” will spawn a horse, “/hspawn donkey” will spawn a donkey.
As of now, /hspawn is still a work in progress in that any entity spawned with this is given an identical set of stats by default. I am looking into how I can change this.
Permission Nodes
Again, a “!” indicates permissions that I suggest you restrict to staff and Ops
! HorseStats.*: Gives ALL permission nodes.
! HorseStats.slayhorse: Allows use of /slayhorse. The launch argument is included in this, but there is a config setting to disable launch for everyone.
! HorseStats.hspawn: Allows the use of /hspawn.
! HorseStats.setstyle: Allows the use of /setstyle.
HorseStats.untame: Allows use of /untame.
HorseStats.changeowner: Allows use of /changeowner
HorseStats.delhorseinfo: Allows use of /delhorseinfo
HorseStats.horsetp: allows use of /horsetp
Later Updates
-I am considering adding a few things later, not sure when though.
-If anything seems ‘unpopular’, I will consider revising or removing it.
-Please report bugs! I need to know if there are any ‘holes’ in the plugin.
Known Issues and Bugs
1.6_b: For some reason, the update notifier doesn’t like v1.6_b, and can’t tell that it is up to date.
All Versions: Something in the Minecraft Server may cause horse speed and jump height to change. On the server I play on, a random collection of my horses had their stats set to 6.75 blocks per second and a jump height of 3.24. This is not a bug in the stat display, as these numbers are pulled from the horse’s data and put through a simple expression to make it understandable and measurable.
All Versions: Teleporting horses between worlds may cause horses to be unusable or vanish from existence. The config setting “allowMultiWorldTeleport” in the config is by default false, but if this is a risk you are willing to take, you can enable it by setting it to true.
HorseStats Plugin 1.7.2 Download Links
http://www.dl2.9minecraft.net/index.php?act=dl&id=1386061389
http://www.dl5.9minecraft.net/index.php?act=dl&id=1386086840
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