Features:
When battling more than one enemy, slow motion kills will activate on the last mob killed(single player only). Tools will change texture(on default texture pack) when they get to certain durability levels.
Animations:
Nice Slendy….
Splats:
Blood Splatter on enemy contact and when you attack mobs/players/animals with weapons:
Water splashes:
Burn marks:
Sand and Snow Splats
Overlays:
Potion Splashing(OMG SO PRETTY)
Low health overlay:
Burn overlay when in lava (in survival, works best with diamond armor):
Extra Features:
Who da heck needs weapons!?(Chuck Norris Mode, unactivated by Default; see config below)
Here’s what it looks like when coming out or entering water:
t.jar
If you are getting a crash log similar to
java.lang.IncompatibleClassChangeError: Expected non-static field asz.d
then just do not install the base class. It will disable slow-motion kill cams but will no longer crash your game.
Config:
Changelogs:
v0.3
- Updated to 1.6.2
- Using snapshots, small releases that aren’t complete, just demos of the new features
- Rewrote render engine
- Implemented dynamic splat counts
For 1.6.2
http://www.mediafire.com/?x7d6vg9ubdbrxnd
https://mega.co.nz/#!DMVBmSzR!FX5atD1ZCw0gIAAytV1vDyh9NwozSHl3ED1FCOz7I18
http://www.4shared.com/zip/UYd8NbVH/Enhanced-Visuals-Mod-162.html?
For 1.5.2
http://www.mediafire.com/?5op9059nr17cpte
https://mega.co.nz/#!btgEBRID!Dnbjgmkstmcoq1Z2kxHXYxOgivYIesOML48lx8Ea3CM
Older versions:
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