Thứ Hai, 28 tháng 4, 2014

Item Renamer Plugin 1.7.2

http://www.img3.9minecraft.net/Bukkit-Plugin/Item%20Renamer.png


Tired of blocks called Sand? Want your enderpearls to say Grenade instead? Want to add extra lines of text below item names? Do all that and more with ItemRenamer. You can create your own custom item names for all items in your server, but still let users rename with an anvil. You can create your very own language pack!


Installation



  • Download ProtocolLib and put it in your plugins folder

  • Place ItemRenamer.jar in your plugins folder, on server start the configuration will be generated

  • Test out the example config by setting your world to run the example pack, to see how it works

  • Go crazy and make your own language pack


Developer Build


Development builds of this project can be acquired at the provided continuous integration server.

These builds have not been approved by the BukkitDev staff. Use them at your own risk.

Jenkins server


For developers


ItemRenamer 2.0.0 contains a fully-fledged API.


Configuration


Default configuration 




The default configuration in 1.6.1-SNAPSHOT.




# LanguagePack Configurationautoupdate: trueworlds:  world: examplepacks:  example:    '7':      '0':        lore:        - I can make your bedrock    '12':      '0':        name: Beach    '17':      '0':        name: Normal logs      other:        name: Crap logs    '19':      '0':        name: Bounty        lore:        - the quicker picker-upper    '35':      all:        lore:        - For the artist in you      '0':        name: White      '1':        name: Orange      '2':        name: Magenta      '3':        name: Light Blue      '4':        name: Yellow      '5':        name: Lime      '6':        name: Pink      '7':        name: Gray      '8':        name: Light Gray      '9':        name: Cyan      '10':        name: Purple      '11':        name: Blue      '12':        name: Brown      '13':        name: Green      '14':        name: Red      '15':        name: Black    '36':      '0':        name: MISSINGNO.&k###    '90':      '0':        lore:        - '&r&6Now you''re thinking'    '264':      '0':        name: '&lDIAMOND'        lore:        - The mighty diamond        - Look how it shines        packs:    '276':      0-10:        lore:        - Scratched      11-199:        lore:        - Battleworn      200-499:        lore:        - Bloodied      500-1000:        lore:        - Feared      1001-1500:        lore:        - Lightly Damaged      1501-1560:        lore:        - Damaged      1561-1562:        lore:        - FIX ME    '290':      '0':        name: Wooden Hoe      other:        name: Dirty Hoe (Wood)    '291':      '0':        name: Stone Hoe      other:        name: Dirty Hoe (Stone)    '292':      '0':        name: Iron Hoe      other:        name: Dirty Hoe (Iron)    '294':      '0':        name: Golden Hoe      other:        name: Dirty Hoe (Gold)    '293':      '0':        name: Diamond Hoe      other:        name: Dirty Hoe (Diamond)    '341':      '0':        name: '&2Slimer'        lore:        - Gross, wipe that on something    '354':      '0':        name: Jaffa Cake    '368':      '1':        name: 'Grenade Lv: 2'      '2':        name: 'Grenade Lv: 3'      '3':        name: 'Grenade Lv: 4'      '4':        name: 'Grenade Lv: 5'      other:        name: Grenade    '280':      '0':        name: Magic    '373':      '0':        lore:        - '&r&7Instant Awesome'    '398':      all:        name: Pigpole    '400':      '1':        name: Sweet Potato Pie      '2':        name: Pecan Pie






















































































ConfigDefaultRangesDescription
autoupdatetrue[true/false]Will remind you when a new version is available
creativedisabletrue[true/false]Will disable ItemRenamer while you’re in creative mode
worlds.<worldname>Pack nameWill set this world to run the pack you put here
packs.<packname>.<itemid>.<data>.nameAny stringWill rename itemid:data to your string
packs.<packname>.<itemid>.all.nameAny stringWill rename all itemid data values to your string
packs.<packname>.<itemid>.other.nameAny stringWill rename all unset itemid data values to your string
packs.<packname>.<itemid>.<data>.nameAny stringWill add your name to itemid:data
packs.<packname>.<itemid>.<data>.loreAny stringWill add your lore list to itemid:data
packs.<packname>.<itemid>.<first>-<last>.nameAny stringWill add your name to every itemid with a data value of the give range.
packs.<packname>.<itemid>.<first>-<last>.loreAny stringWill add your lore list to every itemid with a data value of the give range.
packs.<packname>.<itemid>.all.loreAny stringWill add your lore list to all itemid data values
packs.<packname>.<itemid>.other.loreAny stringWill add your lore list to all unset itemid data values


  • Note: place lore in [square brackets] OR on seperate lines starting with a dash -


Player-specific packs


If you want to customize the renamer pack for a specific group of players, regardless of world, you may use the player info itempack along with the desired renamer pack. This feature requires Vault and a permission/chat plugins that supports player info.


This can be done as follows with PermissionEx:




users:  Player:    group:     - Members    options:      itempack: none



Usage


It’s possible to configure ItemRenamer without ever having to touch the configuration file or deal with the more complicated (but powerful) commands. Simply select an item you want to rename, and type the following:




/renamer select hand



That will select your current item’s ID and durability (except for armor and tools), along with any enchantments, potion/fireworks effect, etc. Then use set name and add lore to rename the item and every other like it on the server:




/renamer set name Nameless Tool/renamer add lore Unknown Artifact



This will automatically be applied to the current world you’re in. Use “renamer set pack” to apply it to a different item pack, or teleport to the world with the item pack you want to rename.


Commands



  • Change whether or not to automatically check for updates:

    /renamer set setting autoupdate [true|false]

  • Get what item pack has been assigned to a particular world:

    /renamer get world [world_name]

  • Assign an item pack to the given world:

    /renamer set world [world_name] [pack_name]

  • Add a new item pack:

    /renamer add pack [pack_name]

  • Delete an item pack:

    /renamer delete pack [pack_name]

  • Select a item pack to use for all subsequent commands:

    /renamer select pack [pack_name]

  • Rename all items similar to the one the player currently is holding:

    /renamer select hand

  • Deselect the current item pack, going back to manually typing it:

    /renamer select none

  • Get the rename rule for a particular item:

    /renamer get item [pack_name] [itemID] [all|other|0-32767]

  • Set the name of an item(s) matching a single or multiple damage values:

    /renamer set name [pack_name] [itemID] [all|other|0-32767] [0-32767] [name (with spaces)]

  • Add a new lore line to an item(s) matching a single or multiple damage values:

    /renamer add lore [pack_name] [itemID] [all|other|0-32767] [0-32767] [lore (with spaces)]

  • Remove all the existing lores for a particular set of items:

    /renamer delete lore [pack_name] [itemID] [all|other|0-32767] [0-32767]

  • Add a new enchantment to a set of items: /renamer add enchantment [pack_name] [itemID] [all|other|0-32767] [0-32767] [enchantment_name] [level]

  • Remove an existing enchantment for a set of items: /renamer remove enchantment [pack_name] [itemID] [all|other|0-32767] [0-32767] [enchantment_name] [level]

  • Reload configuration:

    /renamer reload

  • Save configuration now instead of during server shutdown:

    /renamer save


All commands default to OP, but also have permissions.


Modify enchantments


It is also possible to add or remove existing enchantments to any given item. The easiest method is to mark the item you want to modify in your hotbar, and type the following command:




/renamer select hand/renamer add enchantment NO_ATTRIBUTES 1



Every vanilla enchantment is supported:



  • Bow: POWER, PUNCH, INFINITY, FLAME

  • Weapon: SHARPNESS, BANE_OF_ARTHROPODS, SMITE, FIRE_ASPECT, KNOCKBACK, LOOTING, UNBREAKING

  • Tool: FORTUNE, EFFICIENCY, UNBREAKING, SILK_TOUCH

  • Armor: RESPIRATION, PROTECTION, BLAST_PROTECTION, FEATHER_FALLING, FIRE_PROTECTION, PROJECTILE_PROTECTION, THORNS, AQUA_AFFINITY


There’s also three custom enchantments (all for level 1):



  • GLOW: Preserve the enchantment glow with no visible enchantment name

  • NO_ATTRIBUTES: Remove all the attribute lines introduced in 1.6.1 and 1.6.2.

  • NO_DURABILITY: Remove any visible durability on the item.


Permissions


itemrenamer.config.get — read-only access to configs

itemrenamer.config.set — can edit configs or reload from disk

itemrenamer.update — gets a notification when update is ready, and can use update command


Notes



  • Join us on irc at: irc://esper.net/ItemRenamer

  • Items in the creative menu are only client-side, and thus cannot be renamed by this plugin. But creative players will see their items renamed in the main inventory bar.

  • This plugin doesn’t actually edit any items, they just appear renamed .. if you were to suddenly stop using this plugin all items should go back to normal

  • If a player renames an item in an anvil, that name should take precedence over the ItemRenamer one

  • When setting lore in game make sure to wrap the text in square brackets, each line separated by a comma, and enclosed in quotes if it contains special characters


Sourcecode


Access the source code via GitHub:


https://github.com/meiskam/ItemRenamer


Metrics


http://www.img3.9minecraft.net/Bukkit-Plugin/Item%20Renamer1.png


Item Renamer Plugin 1.7.2 Download Links


http://www.dl2.9minecraft.net/index.php?act=dl&id=1387856796


http://www.dl5.9minecraft.net/index.php?act=dl&id=1387882276

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