This mod adds a gravestone to the game, which “spawns” after player`s death. Also this mod generate cemeteries in some villages, and a “Wither’s catacombs”. This is a new huge structure, like stronghold, where you can find a lot of loot, dangerous adventures and a Wither Boss at the end.
You can break it with a pickaxe or by breaking ground under it and put it into another place but only on “diggable” blocks: dirt, grass, mycelium, gravel, sand, soul sand and snow. On another type of surface it can be put only when you die.
With a small chance, gravestone can spawn zombies and skeletons at night. And in some specific conditions pigzombies and wither skeletons.
It will be work only if there is any player in range less 35 blocks, and if ther are less 3 monsters in range of 1 block near it.
Also this block contains information about your death, wich can be shown by right click on it.
Furthermore this block can contains some loot(but only in generated structures), wich will drop when you destroy it.
Wither spawner
This block almost like a default spawner, but it spawns only Wither, and after that will be destroyed by self.
Time trap
This block looks like a nether brick, but it have some specific abilities.
It is a main part of catacombs trap, wich allowed gravestones to spawn monsters . When you step on it time will change to sunset.
It can be break by pickaxe, but drop only if you use pickaxe with silk touch, otherwise it will drop nether brick.
It generates in some villages. All graves contains some loot.
Wither’s catacombs
This is a huge structure wich begins at surface and goes very deep underground.
Entrance is a big graveyard with mausoleum at it center, but true size of this structure is much bigger. There are a lot of tunnels inside of it, wich can contains graves, spawners, traps, and surely some treasures. At the end you can find Wither, wich guard nether portal.
This is a rather rare structure wich can be generated only in next bioms: plains, forest, jungle, ice plains and taiga.
Beware there is an ancient curse protecting it from any “inviders”!
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